If I never finish anything I mention in this blog, at least I will have a documentation of things I wanted to accomplish, but never finished. =P
I haven't worked on a Tetris clone since I last mentioned it. I haven't scanned any of my sketches in since I last mentioned it. What I have been working on is exploring how to work with different binary file formats in Flash in Actionscript 2 with the
mdm Zinc Flash wrapper. I've been looking at exporting
PDFs,
TIFFs, and
BMP files for a project at work. Since it's for work it's not a matter of if it will be done, but when it will be done. The BMP file format is looking pretty promising.
In the process of creating an exporter it's helpful to be able to look at example files and look at what you're exporting to see if you're doing something wrong or not. I tried to find a decent hex editor for working with BMP files. What would be ideal is something that would allow me to view the hex in a way the file format is structured. Unfortunately
almost everything I've found either only shows the hex in one continuous chunk or does something like what I'm looking for, but is plagued by an overcomplicated and inelegant interface.
Since there's nothing out there that does what I'm looking for the way that I want it to, I'm thinking that might be a good next project to tackle. It would be a binary file viewer that allows you to break it up into meaningful segments for viewing in a fairly easy manner. I also found out that Adobe just released the beta for their
Abobe Integrated Runtime (AIR) for running rich internet applications on the desktop. So I could kill a whole bunch of birds with one stone by building a hex viewer using the
Flex Builder 3 beta that would run in AIR.