Thursday, July 07, 2005

Flash Forward 2005

I went to Flash Forward today - technically yesterday.
There was a ton of good info. I overheard a couple of designers/newbies lamenting that the info presented was only targeted toward super crazy hardcore flash geeks - or something to that effect. Oh well, their loss.

The sessions I went to were:
Flash Video Workshop - different types of video in Flash and how to optimize - gave me a much greater understanding of how video works in general.

Google, Where's my Flash Site? - using the Ripple open source framework to allow Flash to read content directly from an html page. This was a little technical so I could see how designers would feel alienated by this presentation.

Game Workshop: Designing Online Flash Games - I wish this was a little longer - awesome information on optimizing Flash playback - would have taken me years to figure it out.

Game Workshop: OOP for Flash Games Applied - I think the speaker was jet lagged or something so his talk didn't seem very focused. The talk was less about Flash and more about design patterns which was good for me, because I've been learning a little bit about them on my own. His presentation really cleared things up for me, but I felt bad for the half of the room that had to leave because what he was talking about was way over their heads. It felt like being in that 400 level class where half the people drop the class in the beginning and half of the remaining people end up failing.

The New Online Experience - basically a presentation on how Blitz operates and case studies of what they've done. Very good info - a bit of marketing and a bit of technical organization. Impressive work overall.

I have to sleep now so I can wake up for the Macromedia keynote in the morning. I'll add links later.

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